Guide updated
For an uncomplicated first run, choose Charmander, keep Ember active and build toward level 5 plus Power for Fire Blast. Circle the pack, collect safe XP and leave room to dodge the boss at 3:00. Attacking is automatic; movement and card choices are yours.
A first-run route you can follow
- Choose Charmander and keep Ember active. Move in a wide loop and collect XP behind the pack, rather than reversing into it.
- Select Ember upgrades toward level 5 and take Power when offered. Take Sitrus Berry instead if you need immediate healing; the route does not require risking the run for a card.
- Once Ember is level 5 and Power has been taken this run, choose Ember → Fire Blast on the next evolution offer. Level 5 alone does not evolve it.
- Before the 3:00 boss, leave an open route beside you. Step across charge lines and out of circles. Attack levels depend on your XP and card offers, so evolution before 3:00 is a goal, not a guarantee.
- Learn Swords Dance only while keeping a damage move. After a rift win, spend one Bond to fuse it with Ember; until then, keep Ember’s slot active. Quick Claw is optional loot, not a guaranteed pickup.
Before closing your first run
WASD/arrows move; 1–4 select attacks; Q/E cycle; Esc/P pause. Choose a local or cloud account if you want collection progress to survive closing the game. Guest mode is memory-only.
Try the explained example
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/starters.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/levelup.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/moves.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/README.md
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/core/db.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/entities/player.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/enemies.js