Scheduled bosses are strong non-legendary Pokémon selected from power ranges. Rift legendaries are separate encounters with their own rewards, timer and scaling.

28 minutes and the Judgment at 30

New rifts stop at 28:00. At 30:00, Arceus takes the run into the Ruins of Judgment. Arceus is invincible; dodge its warnings and contact instead of trying to kill it. A current rift arena can delay the transition until you return.

During the fight, legendaries join at 5-second intervals and each successive one doubles the previous HP and damage scale. These Judgment enemies give XP but no coins, tickets or held items. Ordinary enemies, random events and new rifts stop. Finish ordinary rift rewards and Bonds before 28:00.

The October 12 version used extra-time scaling after 60 minutes. The October 13 Judgment update removed that rule. The older formula remains in the dated update history; it is not the current long-run model.

What to do

  • Prepare a clear path before the spawn time.
  • Use the attack guide for charges, zones and beams.

Numbers & conditions

Scheduled Bosses arrive at 3/6/9/12/15 minutes. Base HP already includes ×1.35 and damage ×1.2; their time factor is 1+t/600, with t in seconds. Multiplayer adds the displayed HP factors. The former 60-minute overtime multiplier is removed.

Common mistakes

A scheduled boss and a rift legend are different encounters. Base templates need their setup/time and multiplayer factors; a half-health boss can chain attacks, so one dodge is not permission to stop.

Tools

Related pages

Bosses

TimeHPDamageXPEligible pool
3:002,45753.3220213
6:006,91280420110
9:0014,364110.268051
12:0026,730147.4100016
15:0054,000205180012
Run Timeline