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PokéSurvivor Wiki: Pokémon stats, move levels and evolutions, held items, permanent upgrades, type matchups, bosses and legendary rifts.
Full Pokédex
Learn more →All moves & evolutions
Learn more →All move evolutions & card requirements
Move evolution is a run-card choice after a base move reaches its maximum and its stat prerequisite is satisfied. The table links every mapped base move to its evolved name and required card.
Learn more →Held items
Learn more →Permanent upgrade ladders
Each Pokémon has its own purchased levels. Upgrade ladders show cost, cap and benefit so a coin budget can be converted into a concrete set of purchases.
Learn more →Run stat cards & evolution prerequisites
Run cards alter this run’s attributes and are counted for move evolution. Permanent upgrades use a different storage and application system.
Learn more →Types
Learn more →Region
Learn more →Regional gacha & pity
Nine regions have separate pools and pity counters. Rarity is selected first, then a Pokémon from the effective pool; a featured Pokémon has no separate boost in the pinned rules.
Learn more →Shinies: wild, gacha and rifts
Shiny generation has three different source rules. Sprite eligibility and collection writes matter: a shiny roll, an encounter and an acquired variant are separate events.
Learn more →Legendary rifts: reference rules
Rifts are conditional map encounters that transfer the group to a legendary arena. The host controls selection in co-op, and the regular map enemies are stored during the arena.
Learn more →18 type arenas
A legendary arena is themed after one of the legend’s types. Its layout, obstacles and forced weather change the fight; dual-type legends do not always use the same arena.
Learn more →Legendary
Learn more →Boss schedule & combat models
Scheduled bosses are strong non-legendary Pokémon selected from power ranges. Rift legendaries are separate encounters with their own rewards, timer and scaling.
Learn more →Enemy pools, behaviors & scaling
Each run samples a cast from BST ranges, then applies this game’s combat templates and behavior rules. The original main-series BST defines pool membership, not final enemy HP.
Learn more →Weather multipliers & hazards
Weather uses the attack’s type, not simply the attacker’s species. It applies to enemy attacks too, with smooth intensity changes at entry and exit.
Learn more →World, terrain & interactables
The world combines breakable props, blocking obstacles, liquid terrain and interactable rewards. Navigation and the time spent beside an object are part of your survival plan.
Learn more →Run events & treasure thieves
Hordes, golden hour and lost-Pokémon escorts create temporary objectives. Treasure thieves are separate short chases; decide whether the opportunity is safe before leaving your route.
Learn more →Mission conditions & rewards
Mission templates define eligible events, goal choices and rewards. Your account’s active mission set is seeded separately; this database lists possible templates rather than claiming today’s assignment.
Learn more →Achievement conditions & medals
Achievements are awarded from recorded account conditions. They include collections, best-run marks, progression totals and individual legendary defeats; read the condition instead of guessing from the title.
Learn more →Bonds & active groups
A Bond changes the move-slot structure: attacks in a fused active slot execute together and the fusion frees ordinary slot space. It is not a permanent collection unlock.
Learn more →All 29 starters
The personality test recommends a partner, but you may reject that result and select another starter. The starter table compares actual game stats and starting behavior, not main-series competitive strength.
Learn more →Co-op reference
Co-op runs use the original game’s cloud account, friends list and room system. Shared pauses and host authority are intentional parts of the game, not features provided by this guide site.
Learn more →Save modes & cloud merge
The game owns its saves on its own origin. This guide cannot read, restore or change cross-origin account progress; local planning tools keep separate browser data.
Learn more →