Co-op runs use the original game’s cloud account, friends list and room system. Shared pauses and host authority are intentional parts of the game, not features provided by this guide site.

What to do

  • Use the full co-op guide for joining steps.
  • Use troubleshooting for failed network connections.

Numbers & conditions

Up to four players. Reviving requires 3 seconds near a fallen partner. Rifts transport the group and the host drives the shared encounter.

Common mistakes

A sent friend request is not an accepted friendship, and an invite is not a connected room. Local/guest mode cannot use cloud co-op; an inactive host deliberately pauses the shared run.

Related pages

Related pages