Guide updated
Choose the Pokémon before buying: permanent upgrade levels belong to that partner. With 250 coins, HP levels 0→3 cost 60 +80 +110 and add 24 maximum HP. Compare damage or survival bottlenecks, then sum each rounded purchase. Permanent Attack is not the Power run card required for Ember’s evolution.
The 250-coin HP purchase
Scroll sideways to read every column.
| Purchase | Coins | Added HP / total |
|---|---|---|
| 0 → 1 | 60 | 8 / 8 |
| 1 → 2 | 80 | 8 / 16 |
| 2 → 3 | 110 | 8 / 24 |
| 0 → 3 | 250 | 24 |
Permanent choices and level caps
Scroll sideways to read every column.
| Upgrade | Effect and limit | Level cap |
|---|---|---|
| Vitality | +8 HP per level | 10 |
| Strength | +4% additive attack per level | 10 |
| Stride | +3% speed per level | 8 |
| Reflexes | −3% cooldown per level | 8 |
| Armor | +2 percentage points of reduction per level | 8 |
| Synthesis | +0.2 HP/s per level | 5 |
| Magnet | +12% pickup radius per level | 6 |
| Wisdom | +5% XP per level | 8 |
| Fortune | +8% coins per level | 8 |
| Repertoire | Start with two moves | 1 |
| Critical Hit | +3 percentage points of critical chance per level; critical damage ×1.5 | 10 |
| Reroll | +1 card reroll per run per level | 5 |
| Banish | Exclude one move from level-up offers per level | 3 |
Choose purchases by the problem in the run
- If repeated contact defeats you before the first boss, compare HP, Defense and Regeneration; use the actual selected partner and its current levels.
- If safe movement works but enemies remain alive, compare Attack, Cooldown and Critical. Attack is+4% per purchased level; Critical adds 3 percentage points with ×1.5 crit damage.
- Reroll buys additional card rerolls per run. Ban excludes chosen new moves; the starter move cannot be banned. Buy these when card selection is the bottleneck, not as a replacement for useful combat stats.
- Cost at purchased levelL is round(base ×growth^L/10)×10; round every purchase before adding. The planner is a budget aid and never spends game coins.
Try the explained example
Tools
Related pages
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/upgrades.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/core/db.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/systems/levelup.js