Guide updated
A black screen before the menu, after switching apps and during an active run needs different checks. Return the game/host tab to the foreground first; solo mobile play may have auto-paused and co-op intentionally waits for an inactive host. If the original also remains black, check save mode before reloading and record when the screen failed.
Choose the matching black-screen branch
Scroll sideways to read every column.
| What you see | What to do | Success / next step |
|---|---|---|
| Before login/menu | Open the original in another tab and follow the loading checks. Click once if the game asks to start; a silent audio track alone is not a failed render. | A visible login/menu separates loading from account problems. |
| After app/tab switch or phone rotation | Return to the game and landscape. Resume a solo pause if shown; in co-op ask the host to return and finish any item/Bond choice. | Scene and shared movement resume. If still black, test the original separately and record the trigger. |
| Freeze/black screen during an active run | Allow the game to end/save the failed run if it presents a summary; verify the save indicator before closing. A forced iframe reload closes that document and cannot preserve guest memory. | Saved summary/record can be checked; if absent, retain the exact time, device, browser and error for a report. |
The old hour-long failures and the current endgame
October 11 reported an image-memory black-screen fix after an hour; October 12 fixed black screens, freezing and infinite leveling after 84 minutes and added crash-result saving. Those are dated fixes, not evidence that your current device has the same cause. October 13 removed minute-60 overtime and added Arceus at 30:00, so a current long-run guide should prepare for Judgment instead of diagnosing every failure as the old minute-84 bug.
Open the next useful page
Related pages
- Game not loading: isolate page, network and embedded login
- Play on mobile: touch controls and performance
- Save and sync: guest, local and cloud modes
- PokéSurvivor Updates · 2026-10-12: Rock Slide, melee, upgrades and rift changes
- Long runs: prepare for the Judgment of Arceus
- Co-op: accounts, friends, rooms and revives
- Updates
Game data & sources
The linked game files show where these stats, costs and rules come from. Updates to the game may change them.
Data version: a9b21f09
- https://pokesurvivor.com/en/guide/
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/README.md
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/game.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/data/changelog.js
- https://github.com/JPTER78/pokesurvivor/blob/a9b21f091d7e2e0b10bc9ef94836447bf63cddeb/js/core/db.js